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AMD Adrenalin 2019 Edition 19.1.1 released with Better Fortnite support and Vulkan 1.1.96

Fortnite season 7



Fortnite season 7

 
AMD has released its first 2019 graphics driver. Adrenalin 19.1.1 brings improved support for Fortnite (as much as… four% quicker on Season 7 on a RX 580 in comparison with newest 18.12.three). The support of Vulkan has been up to date to the model 1.1.96 of the specs.

 

Adrenalin 2019 Edition 19.1.1 Downloads

 
Fastened Points

– Digital Tremendous Decision might not present up as out there on some 1440p Extremely-Large Shows.
– Some Radeon RX Collection graphics merchandise might expertise system lag when Alt+Tab is used throughout gameplay.
– Radeon Settings Advisor might incorrectly recommend older variations of Radeon Software program as an replace.
– Radeon Settings software program replace notifications might seem extra typically than anticipated.
– Software profile settings for Radeon WattMan might not reset to default appropriately when utilizing the reset button.
– Radeon Settings might expertise a crash when clicking the restart button after a driver set up or whereas switching between some Radeon WattMan tabs when altering fan settings.
– Zero RPM management might fail to allow appropriately when toggled on/off in Radeon Settings.
– Radeon ReLive gallery add queue might typically fail to add movies.
– Radeon Settings might typically incorrectly show the beforehand put in Radeon Software program model after improve.
– Customized shade profile choices might fail to retain in recreation on clone or Eyefinity show setups.
– Efficiency metrics overlay function might scale incorrectly when altering decision in recreation.
– Display tearing could also be noticed with Enhanced Sync enabled on Vulkan API video games.
– Some methods operating a number of shows might expertise mouse lag when a minimum of one show is enabled however powered off.
– Improve Advisor might intermittently fail to detect video games and present compatibility suggestions.

 

Fast driver info

AMD Adrenalin 2019 Edition - Software information

AMD Adrenalin 2019 Edition - GPU Caps Viewer + Radeon RX Vega 56

 

OpenGL support

Nothing specific right here, nonetheless OpenGL four.6 like earlier Adrenalin drivers.


– GL_VENDOR: ATI Applied sciences Inc.
– GL_RENDERER: Radeon RX Vega
– GL_VERSION: four.6.13544 Compatibility Profile Context 25.20.15011.1004
– OpenGL Extensions: 323 extensions (GL=299 and WGL=24)

All OpenGL extensions can be found HERE.

 

Vulkan support

This new model of Adrenalin brings the support of Vulkan 1.1.96. However this support seems like a bit incomplete. For instance, the VK_EXT_pci_bus_info added in Vulkan 1.1.88 isn’t uncovered on this driver for a Radeon RX Vega 56.

Right here is the report from upcoming GPU Shark 2:


– identify: Radeon RX Vega
– system sort: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
– gadget ID: 1002-687F
– API model: 1.1.96

– # of extensions => 70
– zero01/ VK_KHR_sampler_mirror_clamp_to_edge
– 002/ VK_KHR_shader_draw_parameters
– 003/ VK_KHR_swapchain
– 004/ VK_KHR_maintenance1
– 005/ VK_KHR_maintenance2
– 006/ VK_KHR_maintenance3
– 007/ VK_KHR_relaxed_block_layout
– 008/ VK_KHR_dedicated_allocation
– 009/ VK_KHR_descriptor_update_template
– 010/ VK_KHR_external_memory
– 011/ VK_KHR_external_memory_win32
– 012/ VK_KHR_device_group
– zero13/ VK_AMD_calibrated_timestamps
– 014/ VK_KHR_bind_memory2
– 015/ VK_KHR_external_semaphore
– 016/ VK_KHR_external_semaphore_win32
– 017/ VK_AMD_rasterization_order
– zero18/ VK_AMD_shader_ballot
– zero19/ VK_AMD_shader_trinary_minmax
– 020/ VK_AMD_shader_explicit_vertex_parameter
– 021/ VK_AMD_gcn_shader
– 022/ VK_AMD_draw_indirect_count
– 023/ VK_KHR_draw_indirect_count
– 024/ VK_AMD_negative_viewport_height
– 025/ VK_AMD_gpu_shader_half_float
– 026/ VK_AMD_shader_info
– 027/ VK_AMD_gpu_shader_half_float_fetch
– 028/ VK_EXT_sampler_filter_minmax
– 029/ VK_AMD_shader_fragment_mask
– 030/ VK_EXT_hdr_metadata
– 031/ VK_EXT_swapchain_colorspace
– zero32/ VK_AMD_wave_limits
– 033/ VK_AMD_texture_gather_bias_lod
– 034/ VK_AMD_mixed_attachment_samples
– 035/ VK_EXT_sample_locations
– 036/ VK_AMD_gpu_shader_int16
– zero37/ VK_EXT_shader_subgroup_vote
– 038/ VK_KHR_16bit_storage
– 039/ VK_KHR_storage_buffer_storage_class
– 040/ VK_AMD_gpa_interface
– 041/ VK_EXT_shader_subgroup_ballot
– 042/ VK_EXT_shader_stencil_export
– 043/ VK_EXT_shader_viewport_index_layer
– 044/ VK_KHR_get_memory_requirements2
– 045/ VK_KHR_image_format_list
– 046/ VK_KHR_swapchain_mutable_format
– 047/ VK_EXT_inline_uniform_block
– 048/ VK_KHR_shader_atomic_int64
– 049/ VK_KHR_driver_properties
– 050/ VK_KHR_create_renderpass2
– 051/ VK_KHR_8bit_storage
– 052/ VK_KHR_multiview
– 053/ VK_KHR_external_fence
– 054/ VK_KHR_external_fence_win32
– 055/ VK_KHR_win32_keyed_mutex
– zero56/ VK_EXT_global_priority
– 057/ VK_AMD_buffer_marker
– 058/ VK_AMD_shader_image_load_store_lod
– 059/ VK_EXT_external_memory_host
– 060/ VK_EXT_depth_range_unrestricted
– 061/ VK_AMD_shader_core_properties
– 062/ VK_EXT_queue_family_foreign
– zero63/ VK_EXT_descriptor_indexing
– zero64/ VK_KHR_variable_pointers
– 065/ VK_EXT_vertex_attribute_divisor
– 066/ VK_EXT_conservative_rasterization
– 067/ VK_GOOGLE_hlsl_functionality1
– 068/ VK_GOOGLE_decorate_string
– 069/ VK_EXT_scalar_block_layout
– zero70/ VK_AMD_memory_overallocation_behavior

– # of layers => 1
– zero01/ VK_LAYER_AMD_switchable_graphics

– # of reminiscence heaps => three
– heap 1 => 7920 MB
– heap 2 => 7865 MB
– heap three => 256 MB

– # of options => 55
– zero01/ robustBufferAccess => 1
– 002/ fullDrawIndexUint32 => 1
– 003/ imageCubeArray => 1
– 004/ independentBlend => 1
– 005/ geometryShader => 1
– 006/ tessellationShader => 1
– 007/ sampleRateShading => 1
– 008/ dualSrcBlend => 1
– 009/ logicOp => 1
– 010/ multiDrawIndirect => 1
– 011/ drawIndirectFirstInstance => 1
– 012/ depthClamp => 1
– zero13/ depthBiasClamp => 1
– 014/ fillModeNonSolid => 1
– 015/ depthBounds => 1
– 016/ wideLines => 1
– 017/ largePoints => 1
– zero18/ alphaToOne => zero
– zero19/ multiViewport => 1
– 020/ samplerAnisotropy => 1
– 021/ textureCompressionETC2 => zero
– 022/ textureCompressionASTC_LDR => zero
– 023/ textureCompressionBC => 1
– 024/ occlusionQueryPrecise => 1
– 025/ pipelineStatisticsQuery => 1
– 026/ vertexPipelineStoresAndAtomics => 1
– 027/ fragmentStoresAndAtomics => 1
– 028/ shaderTessellationAndGeometryPointSize => 1
– 029/ shaderImageGatherExtended => 1
– 030/ shaderStorageImageExtendedFormats => 1
– 031/ shaderStorageImageMultisample => 1
– zero32/ shaderStorageImageReadWithoutFormat => 1
– 033/ shaderStorageImageWriteWithoutFormat => 1
– 034/ shaderUniformBufferArrayDynamicIndexing => 1
– 035/ shaderSampledImageArrayDynamicIndexing => 1
– 036/ shaderStorageBufferArrayDynamicIndexing => 1
– zero37/ shaderStorageImageArrayDynamicIndexing => 1
– 038/ shaderClipDistance => 1
– 039/ shaderCullDistance => 1
– 040/ shaderFloat64 => 1
– 041/ shaderInt64 => 1
– 042/ shaderInt16 => 1
– 043/ shaderResourceResidency => 1
– 044/ shaderResourceMinLod => 1
– 045/ sparseBinding => 1
– 046/ sparseResidencyBuffer => 1
– 047/ sparseResidencyImage2D => 1
– 048/ sparseResidencyImage3D => 1
– 049/ sparseResidency2Samples => zero
– 050/ sparseResidency4Samples => zero
– 051/ sparseResidency8Samples => zero
– 052/ sparseResidency16Samples => zero
– 053/ sparseResidencyAliased => 1
– 054/ variableMultisampleRate => 1
– 055/ inheritedQueries => 1

– # of hardware limits => 106
– zero01/ maxImageDimension1D => 16384
– 002/ maxImageDimension2D => 16384
– 003/ maxImageDimension3D => 2048
– 004/ maxImageDimensionCube => 16384
– 005/ maxImageArrayLayers => 2048
– 006/ maxTexelBufferElements => 4294967295
– 007/ maxUniformBufferRange => 4294967295
– 008/ maxStorageBufferRange => 4294967295
– 009/ maxPushConstantsSize => 128
– 010/ maxMemoryAllocationCount => 4096
– 011/ maxSamplerAllocationCount => 1048576
– 012/ bufferImageGranularity => 1
– zero13/ sparseAddressSpaceSize => 17579301142528
– 014/ maxBoundDescriptorSets => 32
– 015/ maxPerStageDescriptorSamplers => 4294967295
– 016/ maxSamplerAllocationCount => 4294967295
– 017/ maxPerStageDescriptorStorageBuffers => 4294967295
– zero18/ maxPerStageDescriptorSampledImages => 4294967295
– zero19/ maxPerStageDescriptorStorageImages => 4294967295
– 020/ maxPerStageDescriptorInputAttachments => 4294967295
– 021/ maxPerStageResources => 4294967295
– 022/ maxDescriptorSetSamplers => 4294967295
– 023/ maxDescriptorSetUniformBuffers => 4294967295
– 024/ maxDescriptorSetUniformBuffersDynamic => eight
– 025/ maxDescriptorSetStorageBuffers => 4294967295
– 026/ maxDescriptorSetStorageBuffersDynamic => eight
– 027/ maxDescriptorSetSampledImages => 4294967295
– 028/ maxDescriptorSetStorageImages => 4294967295
– 029/ maxDescriptorSetInputAttachments => 4294967295
– 030/ maxVertexInputAttributes => 64
– 031/ maxVertexInputBindings => 32
– zero32/ maxVertexInputAttributeOffset => 4294967295
– 033/ maxVertexInputBindingStride => 16383
– 034/ maxVertexOutputComponents => 128
– 035/ maxTessellationGenerationLevel => 64
– 036/ maxTessellationPatchSize => 32
– zero37/ maxTessellationControlPerVertexInputComponents => 128
– 038/ maxTessellationControlPerVertexOutputComponents => 128
– 039/ maxTessellationControlPerPatchOutputComponents => 120
– 040/ maxTessellationControlTotalOutputComponents => 4096
– 041/ maxTessellationEvaluationInputComponents => 128
– 042/ maxTessellationEvaluationOutputComponents => 128
– 043/ maxGeometryShaderInvocations => 127
– 044/ maxGeometryInputComponents => 128
– 045/ maxGeometryOutputComponents => 128
– 046/ maxGeometryOutputVertices => 1024
– 047/ maxGeometryTotalOutputComponents => 16384
– 048/ maxFragmentInputComponents => 128
– 049/ maxFragmentOutputAttachments => eight
– 050/ maxFragmentDualSrcAttachments => 1
– 051/ maxFragmentCombinedOutputResources => 4294967295
– 052/ maxComputeSharedMemorySize => 32768
– 053/ maxComputeSharedMemorySize => 65535 x 65535 x 65535
– 054/ maxComputeWorkGroupInvocations => 1024
– 055/ maxComputeWorkGroupSize => 1024 x 1024 x 1024
– zero56/ subPixelPrecisionBits => eight
– 057/ subTexelPrecisionBits => eight
– 058/ mipmapPrecisionBits => eight
– 059/ maxDrawIndexedIndexValue => 4294967295
– 060/ maxDrawIndirectCount => 4294967295
– 061/ maxSamplerLodBias => 15.996094
– 062/ maxSamplerAnisotropy => 16.000000
– zero63/ maxViewports => 16
– zero64/ maxViewportDimensions => 16384 x 16384
– 065/ viewportBoundsRange => -32768.000000 x 32767.000000
– 066/ viewportSubPixelBits => eight
– 067/ minMemoryMapAlignment => 64
– 068/ minTexelBufferOffsetAlignment => 1
– 069/ minUniformBufferOffsetAlignment => 16
– zero70/ minStorageBufferOffsetAlignment => four
– 071/ minTexelOffset => -64
– 072/ maxTexelOffset => 63
– 073/ minTexelGatherOffset => -32
– 074/ maxTexelGatherOffset => 31
– 075/ minInterpolationOffset => -2.000000
– 076/ maxInterpolationOffset => 2.000000
– 077/ subPixelInterpolationOffsetBits => eight
– 078/ maxFramebufferWidth => 16384
– 079/ maxFramebufferHeight => 16384
– 080/ maxFramebufferLayers => 2048
– 081/ framebufferColorSampleCounts => 15
– 082/ framebufferDepthSampleCounts => 15
– 083/ framebufferStencilSampleCounts => 15
– 084/ framebufferNoAttachmentsSampleCounts => 15
– 085/ maxColorAttachments => eight
– 086/ sampledImageColorSampleCounts => 15
– 087/ sampledImageIntegerSampleCounts => 15
– 088/ sampledImageDepthSampleCounts => 15
– 089/ sampledImageStencilSampleCounts => 15
– 090/ storageImageSampleCounts => 15
– 091/ maxSampleMaskWords => 1
– 092/ timestampComputeAndGraphics => 1
– 093/ timestampPeriod => 37.037037
– 094/ maxClipDistances => eight
– 095/ maxCullDistances => eight
– zero96/ maxCombinedClipAndCullDistances => eight
– 097/ discreteQueuePriorities => 2
– 098/ pointSizeRange => zero.000000 x 8191.875000
– 099/ lineWidthRange => zero.000000 x 8191.875000
– 100/ pointSizeGranularity => zero.125000
– 101/ lineWidthGranularity => zero.125000
– 102/ strictLines => zero
– 103/ standardSampleLocations => 1
– 104/ optimalBufferCopyOffsetAlignment => 1
– 105/ optimalBufferCopyRowPitchAlignment => 1
– 106/ nonCoherentAtomSize => 128

 

OpenCL support

Right here is the report from upcoming GPU Shark 2 (I left the Intel support):


# of platforms => 2
plateform 1 => AMD Accelerated Parallel Processing
– vendor => Superior Micro Units, Inc.
– model => OpenCL 2.1 AMD-APP (2766.5)
# of units => 1
gadget 1 => gfx900
– vendor => Superior Micro Units, Inc.
– model => OpenCL 2.zero AMD-APP (2766.5)
– driver => 2766.5 (PAL,HSAIL)
– sort => GPU
– max compute models => 56
– clock frequency => 1622 MHz
– FLOPS => 90832
– plateform 2 => Intel(R) OpenCL
– vendor => Intel(R) Company
– model => OpenCL 2.1
# of units => 2
– system 1 => Intel(R) UHD Graphics 630
– vendor => Intel(R) Company
– model => OpenCL 2.1 NEO
– driver => 25.20.100.6471
– sort => GPU
– max compute models => 24
– clock frequency => 1200 MHz
– FLOPS => 28800
– gadget 2 => Intel(R) Core(TM) i7-8700Okay CPU @ three.70GHz
– vendor => Intel(R) Company
– model => OpenCL 2.1 (Construct zero)
– driver => 7.6.zero.zero
– sort => CPU
– max compute models => 12
– clock frequency => 3700 MHz
– FLOPS => 44400

AMD Adrenalin 2019 Edition - GPU Shark 2 + Radeon RX Vega 56


Supply: Geeks3D boards