driver gaming gpu graphics intel Intel HD Graphics Technology vulkan

Intel HD Graphics Driver v6373 Released, Vulkan 1.1.85 Support Added

Intel HD Graphics driver control panel

Intel HD Graphics driver control panel

 
Intel has revealed a brand new graphics driver for its GPUs (Intel sixth, seventh and eighth Gen processors) on Home windows 10. This new driver (model 25.20.100.6373) is the Soccer Supervisor 2019 launch driver:

Create your soccer story in Soccer Supervisor 2019*, command large spaceship battles in Dreadnought*, cross somebody over in NBA 2K Playgrounds 2*, exhibit your preventing expertise in Soulcalibur VI*, immerse your self within the Witcher* world in Thronebreaker: The Witcher Tales*, and play Mega Man 11* – 30th Anniversary on Intel® UHD Graphics 620 or higher.

Select your hero and win in Warriors Orochi four*, embark on an journey in LEGO DC Tremendous-Villains*, and struggle in your justice in My Hero One’s Justice* with Intel® Iris Professional Graphics or higher.

This driver additionally introduces efficiency enhancements for Microsoft WinML-based purposes on seventh Era Intel® Core processors and better, by together with an preliminary set of DirectML MetaCommands on supported platforms. These driver optimizations convey a considerable speedup to machine studying and AI-enabled purposes that require sure varieties of convolution or matrix multiply operations. Take a look at the newest efficiency enhancements for WinML obtainable from the Win 10 October 2018 driver right here.

New options:

– Recreation Efficiency Enhancements and optimizations for Warhammer Vermintide 2 on sixth Era Intel Core processors or larger.
– Show High quality Enhancements in Multi Show Setups
– PowerDVD high quality Enhancements and playback corruption fixes
– Vulkan reminiscence optimizations
– Safety Fixes

 

Downloads

 
I examined this driver on this pocket book with a GeForce GTX 1050 and an Intel HD Graphics 630.

Intel HD Graphics driver - software information

GL-Z : OpenGL and Vulkan information utility
GL-Z

 

OpenGL help

Intel v6373 is an OpenGL four.5 driver and exposes the identical OpenGL help than v4944 (245 OpenGL extensions).


– GL_VENDOR: Intel
– GL_RENDERER: Intel(R) HD Graphics 630
– GL_VERSION: four.5.Zero – Construct 25.20.100.6373
– 245 extensions (GL=224 and WGL=21)

 

Vulkan help

Intel v6373 exposes Vulkan 1.1.85. Right here is the report from GPU Caps Viewer 1.39:


===================================[ Vulkan Capabilities ]
– Occasion extensions: 13
– VK_EXT_debug_report (model: 9)
– VK_EXT_display_surface_counter (model: 1)
– VK_KHR_get_physical_device_properties2 (model: 1)
– VK_KHR_get_surface_capabilities2 (model: 1)
– VK_KHR_surface (model: 25)
– VK_KHR_win32_surface (model: 6)
– VK_KHR_external_fence_capabilities (model: 1)
– VK_KHR_external_memory_capabilities (model: 1)
– VK_KHR_external_semaphore_capabilities (model: 1)
– VK_NV_external_memory_capabilities (model: 1)
– VK_KHR_device_group_creation (model: 1)
– VK_EXT_swapchain_colorspace (model: three)
– VK_EXT_debug_utils (model: 1)
– Occasion layers: 2
– VK_LAYER_NV_optimus (model: 1.Zero.65, impl: 1)
– VK_LAYER_LUNARG_standard_validation (model: 1.Zero.82, impl: 1)
– Bodily units: 1
– [Vulkan device 0]: Intel(R) HD Graphics 630 ——————
– API model: 1.1.85
– vendorID: 32902
– deviceID: 22811
– driver model: 1644773
– reminiscence heap rely: 2
– heap1: 3660MB
– heap2: 3660MB
– reminiscence sort rely: three
– mem sort Zero – heap index : Zero – property flag : 1
> mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
– mem sort 1 – heap index : 1 – property flag : 7
> mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
– mem sort 2 – heap index : 1 – property flag : 15
> mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT
– extensions: 40
– VK_KHR_swapchain (model: 70)
– VK_KHR_external_memory (model: 1)
– VK_KHR_external_memory_win32 (model: 1)
– VK_EXT_external_memory_host (model: 1)
– VK_KHR_external_semaphore (model: 1)
– VK_KHR_external_semaphore_win32 (model: 1)
– VK_KHR_external_fence (model: 1)
– VK_KHR_external_fence_win32 (model: 1)
– VK_KHR_get_memory_requirements2 (model: 1)
– VK_KHR_bind_memory2 (model: 1)
– VK_KHR_dedicated_allocation (model: three)
– VK_KHR_sampler_mirror_clamp_to_edge (model: 1)
– VK_KHR_maintenance1 (model: 2)
– VK_KHR_maintenance2 (model: 1)
– VK_KHR_maintenance3 (model: 1)
– VK_KHR_shader_draw_parameters (model: 1)
– VK_KHR_push_descriptor (model: 2)
– VK_KHR_descriptor_update_template (model: 1)
– VK_KHR_multiview (model: 1)
– VK_KHR_16bit_storage (model: 1)
– VK_KHR_8bit_storage (model: 1)
– VK_EXT_shader_subgroup_ballot (model: 1)
– VK_EXT_shader_subgroup_vote (model: 1)
– VK_KHR_storage_buffer_storage_class (model: 1)
– VK_KHR_variable_pointers (model: 1)
– VK_KHR_relaxed_block_layout (model: 1)
– VK_EXT_sampler_filter_minmax (model: 1)
– VK_KHR_device_group (model: three)
– VK_KHR_sampler_ycbcr_conversion (model: 1)
– VK_EXT_post_depth_coverage (model: 1)
– VK_EXT_shader_viewport_index_layer (model: 1)
– VK_EXT_shader_stencil_export (model: 1)
– VK_EXT_conservative_rasterization (model: 1)
– VK_EXT_sample_locations (model: 1)
– VK_KHR_draw_indirect_count (model: 1)
– VK_KHR_image_format_list (model: 1)
– VK_EXT_vertex_attribute_divisor (model: three)
– VK_EXT_descriptor_indexing (model: 2)
– VK_EXT_inline_uniform_block (model: 1)
– VK_KHR_create_renderpass2 (model: 1)
– gadget layers: 1
– VK_LAYER_NV_optimus (model: 1.Zero.65, impl: 1)
– system options:
– robustBufferAccess: true
– fullDrawIndexUint32: true
– imageCubeArray: true
– independentBlend: true
– geometryShader: true
– tessellationShader: true
– sampleRateShading: true
– dualSrcBlend: true
– logicOp: true
– multiDrawIndirect: true
– drawIndirectFirstInstance: true
– depthClamp: true
– depthBiasClamp: true
– fillModeNonSolid: true
– depthBounds: false
– wideLines: true
– largePoints: true
– alphaToOne: true
– multiViewport: true
– samplerAnisotropy: true
– textureCompressionETC2: true
– textureCompressionASTC_LDR: true
– textureCompressionBC: true
– occlusionQueryPrecise: true
– pipelineStatisticsQuery: true
– vertexPipelineStoresAndAtomics: true
– fragmentStoresAndAtomics: true
– shaderTessellationAndGeometryPointSize: true
– shaderImageGatherExtended: true
– shaderStorageImageExtendedFormats: true
– shaderStorageImageMultisample: true
– shaderStorageImageReadWithoutFormat: false
– shaderStorageImageWriteWithoutFormat: true
– shaderUniformBufferArrayDynamicIndexing: true
– shaderSampledImageArrayDynamicIndexing: true
– shaderStorageBufferArrayDynamicIndexing: true
– shaderStorageImageArrayDynamicIndexing: true
– shaderClipDistance: true
– shaderCullDistance: true
– shaderFloat64: true
– shaderInt64: true
– shaderInt16: true
– shaderResourceResidency: true
– shaderResourceMinLod: false
– sparseBinding: true
– sparseResidencyBuffer: true
– sparseResidencyImage2D: true
– sparseResidencyImage3D: true
– sparseResidency2Samples: true
– sparseResidency4Samples: true
– sparseResidency8Samples: true
– sparseResidency16Samples: true
– sparseResidencyAliased: true
– variableMultisampleRate: true
– inheritedQueries: true
– system limits
– maxImageDimension1D: 16384
– maxImageDimension2D: 16384
– maxImageDimension3D: 2048
– maxImageDimensionCube: 16384
– maxImageArrayLayers: 2048
– maxTexelBufferElements: 134217728
– maxUniformBufferRange: 65536
– maxStorageBufferRange: 134217728
– maxPushConstantsSize: 256
– maxMemoryAllocationCount: 1874157
– maxSamplerAllocationCount: 4000
– bufferImageGranularity: 1
– sparseAddressSpaceSize: 17592186044416
– maxBoundDescriptorSets: eight
– maxPerStageDescriptorSamplers: 64
– maxPerStageDescriptorUniformBuffers: 200
– maxPerStageDescriptorSampledImages: 200
– maxPerStageDescriptorStorageImages: 16
– maxPerStageDescriptorInputAttachments: eight
– maxPerStageResources: 200
– maxDescriptorSetSamplers: 384
– maxDescriptorSetUniformBuffers: 1200
– maxDescriptorSetUniformBuffersDynamic: 16
– maxDescriptorSetStorageBuffers: 1200
– maxDescriptorSetStorageBuffersDynamic: 16
– maxDescriptorSetSampledImages: 1200
– maxDescriptorSetStorageImages: 96
– maxDescriptorSetInputAttachments: eight
– maxVertexInputAttributes: 16
– maxVertexInputBindings: 16
– maxVertexInputAttributeOffset: 2047
– maxVertexInputBindingStride: 4095
– maxVertexOutputComponents: 128
– maxTessellationGenerationLevel: 64
– maxTessellationPatchSize: 32
– maxTessellationControlPerVertexInputComponents: 128
– maxTessellationControlPerVertexOutputComponents: 128
– maxTessellationControlPerPatchOutputComponents: 120
– maxTessellationControlTotalOutputComponents: 4096
– maxTessellationEvaluationInputComponents: 128
– maxTessellationEvaluationOutputComponents: 128
– maxGeometryShaderInvocations: 32
– maxGeometryInputComponents: 128
– maxGeometryOutputComponents: 128
– maxGeometryOutputVertices: 256
– maxGeometryTotalOutputComponents: 1024
– maxFragmentInputComponents: 128
– maxFragmentOutputAttachments: eight
– maxFragmentDualSrcAttachments: 1
– maxFragmentCombinedOutputResources: 16
– maxComputeSharedMemorySize: 32768
– maxComputeWorkGroupCount: [65536; 65536; 65536]
– maxComputeWorkGroupInvocations: 1024
– maxComputeWorkGroupSize: [1024; 1024; 64]
– subPixelPrecisionBits: eight
– subTexelPrecisionBits: eight
– mipmapPrecisionBits: eight
– maxDrawIndexedIndexValue: 4294967295
– maxDrawIndirectCount: 4294967295
– maxSamplerLodBias: 16.000000
– maxSamplerAnisotropy: 16.000000
– maxViewports: 16
– maxViewportDimensions: [32768; 32768]
– viewportBoundsRange: [-65536.000000 ; 65535.000000]
– viewportSubPixelBits: eight
– minMemoryMapAlignment: 64
– minTexelBufferOffsetAlignment: 16
– minUniformBufferOffsetAlignment: 32
– minStorageBufferOffsetAlignment: 16
– minTexelOffset: 4294967288
– maxTexelOffset: 7
– minTexelGatherOffset: 4294967264
– maxTexelGatherOffset: 31
– minInterpolationOffset: -Zero.500000
– maxInterpolationOffset: Zero.437500
– subPixelInterpolationOffsetBits: four
– maxFramebufferWidth: 16384
– maxFramebufferHeight: 16384
– maxFramebufferLayers: 2048
– framebufferColorSampleCounts: 31
– framebufferDepthSampleCounts: 31
– framebufferStencilSampleCounts: 31
– framebufferNoAttachmentsSampleCounts: 31
– maxColorAttachments: eight
– sampledImageColorSampleCounts: 31
– sampledImageIntegerSampleCounts: 31
– sampledImageDepthSampleCounts: 31
– sampledImageStencilSampleCounts: 31
– storageImageSampleCounts: 31
– maxSampleMaskWords: 1
– timestampComputeAndGraphics: 1
– timestampPeriod: 83.333000
– maxClipDistances: eight
– maxCullDistances: eight
– maxCombinedClipAndCullDistances: eight
– discreteQueuePriorities: 2
– pointSizeRange: [0.125000 ; 255.875000]
– lineWidthRange: [0.000000 ; 7.992188]
– pointSizeGranularity: Zero.125000
– lineWidthGranularity: Zero.007813
– strictLines: Zero
– standardSampleLocations: 1
– optimalBufferCopyOffsetAlignment: 16
– optimalBufferCopyRowPitchAlignment: 16
– nonCoherentAtomSize: 1